Project XENO Charms : Comprehensive Guide to Sun, Dragon, and Star Series

PROJECT XENO

In the fascinating world of Project XENO, a renowned NFT game, one feature stands out as a game-changer – Charms. Charms are potent items that, when equipped to your XENO, significantly boost their status, giving you an edge in battles.

Charms come in five rarity levels, offering increased power and effects with each rarity. The levels are Common, Uncommon, Rare, Epic, and Legendary.

The charms are divided into three series, Sun, Dragon, and Star, each comprising a necklace, a ring, and a bracelet.

Further benefits can be achieved by equipping two or more charms of the same series.
For example, if you equip the Star Necklace and the Star Ring, you gain an additional SPEED +10.

This article delves into these charms’ specific effects and benefits across each series.

Project XENO| Charms Sun series

The Sun series charms primarily enhance your XENO’s defensive capabilities. They offer an increase in HP, lower damage received, and can even mitigate damage from specific types of XENO at higher rarity levels.

Sun Set 2Recover 30 HP at end of turn
Sun Set 3Initial Energy +1

Sun Bracelet

RarityEffect
CommonATK+20
Uncommon3% less damage from XENO for all classes
RareATK+30
Epic7% less damage from XENO for all classes
Legendary-30 damage received from enemies in the middle row

Sun Ring

RarityEffect
CommonHP+20
Uncommon4% less damage from XENO for all classes
RareATK+20
Epic7% less damage from XENO for all classes
LegendaryReduces damage received from back row enemies by 40.

Sun Necklace

RarityEffect
CommonHP+20
Uncommon3% less damage from XENO for all classes
RareHP+30
Epic6% less damage from XENO for all classes
LegendaryEnergy +2 when knocked down

Project XENO| Charms Dragon Series

The Dragon series, on the other hand, focuses on boosting your XENO’s attack strength. These charms offer attack increases and the potential for elevated damage under specific conditions.

Dragon Set 2Critical damage +10%
Dragon Set 3Attacks against XENO with full HP will be critical.

Dragon Bracelet

RarityEffect
CommonATK+20
Uncommon+10% damage dealt when only 1 XENO is alive
RareATK+30
EpicSpecial move gauge increases by 40%
LegendaryIncreases damage dealt with cost 3 or more attack cards by 10%.

Dragon Ring

RarityEffect
CommonATK+20
UncommonSpecial move gauge increases by 30%
RareATK+30
Epic+15% damage dealt when only 1 XENO is alive
LegendaryIncreases damage dealt with attack cards with a cost of 2 by 10%.

Dragon Necklace

RarityEffect
CommonATK+20
UncommonSpecial move gauge increases by 30%
RareATK+30
Epic+15% damage dealt when only 1 XENO is alive
LegendaryIncreases damage dealt with attack cards with a cost of 1 by 10%.
Initial Energy +1

Project XENO| Charms Star Series

Lastly, the Star series charms are centered around enhancing your XENO’s speed. Though speed boosts are limited to the necklace charm at lower rarity levels, Epic rank charms across the series start featuring speed enhancements.

Star Set 2SPD+10
Star Set 3SPD+25

Star Bracelet

RarityEffect
CommonATK+20
Uncommon+20 HP for own summoned unit
Rare-10 damage received when HP is full
EpicSPD+5
Legendary+15% damage dealt when 3 XENOs are alive

Star Ring

RarityEffect
CommonHP+20
Uncommon+5% damage dealt when 3 XENOs are alive
Rare+20 HP for own summoned unit
EpicSPD+7
Legendary-40 damage taken when HP is full

Star Necklace

RarityEffect
CommonSPD+3
Uncommon+20 HP for own summoned unit
Rare+10% damage dealt when 3 XENOs are alive
EpicATK+30
LegendaryInitial Energy +1

Project XENO| Charms Moon Series

The Moon series is a charm capable of sustaining status abnormalities. 

It would pair well with classes that excel in inflicting status conditions, such as NINJA.

Star Set 2Add 3 turns of poison (effect: 2) when attacking
Star Set 3When using skill cards, poison, silence, burn, freeze, and electric shock last +3 turns (only for those equipped with this charm set)

Moon Bracelet

RarityEffect
Common-10 damage received from enemies in the back row
UncommonHP+30
Rare-20 damage received from enemies in the back row
EpicHP+70
Legendary-30 damage received from enemies in the back row

Moon Ring

RarityEffect
Common-10 damage received from enemies in the front row
UncommonHP+30
Rare-20 damage received from enemies in the front row
EpicSPD+7
Legendary-30 damage received from enemies in the front row

Moon Necklace

RarityEffect
Common-10 damage received from enemies in the middle row
UncommonHP+30
Rare-20 damage received from enemies in the middle row
EpicSPD+7
Legendary-30 damage received from enemies in the middle row

Project XENO| Charms Flame Series

The Flame series is a charm that excels in enhancing power.

Star Set 2final damage +5
Star Set 3Apply burn (effect: 20) for 3 turns when attacking

Flame Bracelet

RarityEffect
CommonATK+10
Uncommon10 damage to enemies in the back row
Rare20 damage to enemies in the back row
Epic3% damage to XENO of all classes
LegendaryBurn Invalid

Flame Ring

RarityEffect
CommonATK+10
UncommonATK down debuff disabled
RareAt the start of battle, special gauge +10%
Epic4% damage to XENO of all classes
LegendaryDamage of skills that attack in a vertical line increases +10%

Flame Necklace

RarityEffect
CommonATK+10
UncommonATK+20
RareSpecial gauge increase amount increased by 20%
Epic3% damage to XENO of all classes
Legendary30 damage to enemies in the middle row

Project XENO| Charms Majestic Tree Series

The Majestic Tree Series is a charm that excels in increasing durability. 

It is ideal for those who want to increase their XENO’s HP.

Star Set 2Recover 20 HP at end of turn
Star Set 310% less damage from XENO for all classes

Majestic Tree Bracelet

RarityEffect
CommonRecover 10 HP at end of turn
Uncommon+20 HP for own summoned unit
RareHP+30
Epic3% less damage from XENO for all classes
Legendary+2 energy when killed

Majestic Tree Ring

RarityEffect
CommonRecover 10 HP at end of turn
UncommonSPD+3
Rare-10 damage received from enemies in the same row as you
Epic4% less damage from XENO for all classes
LegendaryHP+50

Majestic Tree Necklace

RarityEffect
CommonRecover 10 HP at end of turn
UncommonHP+20
Rare-10 damage taken when HP is full
Epic3% less damage from XENO for all classes
LegendaryRecover 50 HP at end of turn

Project XENO| Charms Death Series

The Death series is a charm that pairs well with the Necromancer class. 

It is a charm that broadens strategic options, such as enhancing the XENO when summoned units are defeated.

Star Set 2For every time the allied summoned unit is defeated, your ATK will increase by +40 until the next turn
Star Set 3For every time allied XENO or summoned unit is defeated, your damage dealt will increase by +2 (cumulative)

Death Bracelet

RarityEffect
CommonATK+20
UncommonDamage taken from the enemy in the middle row reduced by -20
RareImmune to poison
Epic[When the turn starts] [if there are 3 or more summoned units on your side], your ATK increases by +200.
LegendaryYour HP heals by 70 for every time your summoned unit is defeated

Death Ring

RarityEffect
CommonYour summoned units deal +5 damage
UncommonDamage taken from the enemy in the back row reduced by -20
RareYour summoned units’ HP increases by +20
EpicYour HP heals by 25 for every time your summoned unit is defeated
LegendaryYour summoned units deal +30 damage

Death Necklace

RarityEffect
CommonYour summoned units deal +5 damage
UncommonDamage taken from the enemy in the front row reduced by -20
RareYour summoned units’ HP increases by +20
EpicYour HP heals by 25 for every time your summoned unit is defeated
LegendaryInitial Energy +1

Project XENO| Charms Thunder Series

The Thunder Series is a charm that excels at enhancing summoned units. 

It is also useful for increasing the defense of the XENO itself.

Star Set 2+20 HP for own summoned unit
Star Set 3SPECIAL gauge +50 at the start of battle

Thunder Bracelet

RarityEffect
Common+10 HP for own summoned unit
Uncommon-10 damage taken when HP is fullElectric Shock Invalid
Rare5% less damage from XENO for all classes
Epic-40 damage received when HP is full
Legendary10% less damage from XENO for all classes

Thunder Ring

RarityEffect
Common+10 HP for own summoned unit
UncommonATK+20
Rare5% less damage from XENO for all classes
EpicATK+40
LegendarySPECIAL gauge +10 at the start of battle

Thunder Necklace

RarityEffect
Common+10 HP for own summoned unit
UncommonHP+20
Rare5% less damage from XENO for all classes
EpicHP+50
LegendaryInitial Energy +1

Project XENO| Charms Ground Series

The Ground series is a charm that enhances your XENO placed in the front row. 

It increases HP and strengthens shields, making it exceptionally compatible with defensive type XENOs.

Star Set 2Shield +30% when activated
Star Set 3Special Gauge +8% when attacked by XENO

Ground Bracelet

RarityEffect
CommonWhen in the front row, the damage taken is reduced by 3%
UncommonSPD+3
RareWhen in the front row, the damage taken is reduced by 5%
EpicATK+40
LegendaryWhen in the front row, the damage taken is reduced by 10%

Ground Ring

RarityEffect
CommonWhen in the front row, the damage taken is reduced by 3%
UncommonATK+20
RareWhen in the front row, the damage taken is reduced by 5%
EpicSPD+4
LegendaryWhen in the front row, the damage taken is reduced by 10%

Ground Necklace

RarityEffect
CommonWhen in the front row, the damage taken is reduced by 3%
UncommonATK+20
RareWhen HP is full, damage taken is reduced by 10
EpicSPD+3
LegendaryInitial Energy +1

Project XENO| Charms Sea Series

The Sea series is a charm that excels at negating statuses to disrupt the opponent and increasing the SPD of your XENO.

Star Set 2SPD +15 when not inflicted with status ailments
Star Set 3Immune to all status ailments

Sea Bracelet

RarityEffect
CommonATK+20
UncommonDisable stunHP+20
RareATK+30
Epic+20% damage dealt when only 1 XENO is alive
LegendaryIncreases damage dealt with cost 1 skill cards by 15%.

Sea Ring

RarityEffect
Common-20 damage received from back row enemies
UncommonFreeze InvalidHP+20
RareHP+50
Epic+10% damage dealt when 2 XENOs are alive
Legendary-50 damage received from front row enemies

Sea Necklace

RarityEffect
CommonSPD+5
UncommonElectric Shock InvalidHP+20
Rare-30 damage taken from enemies in the middle row
Epic+15% damage dealt when 2 XENOs are alive
LegendarySPD+10

Project XENO| Charms Whirlwind Series

The Whirlwind Series is a charm that specializes in increasing the SPD of your XENO and in enhancing summoned units.

Star Set 2Your summoned units deal +20 damage
Star Set 3The energy cost of summoning skill card (excluding specials) is reduced by -1, cooldown is increased by +2.

Whirlwind Bracelet

RarityEffect
Common+10 HP for own summoned unit
UncommonHP+20
Rare[When the turn starts][if summoned unit exists on your side], the damage taken from XENOs of all classes will be reduced by 3%
EpicSPD+10
Legendary[When the turn starts][if summoned unit exists on your side], the damage taken from XENOs of all classes will be reduced by 10%

Whirlwind Ring

RarityEffect
CommonSPD+2
Uncommon+10 HP for own summoned unit
Rare[When the turn starts][if summoned unit exists on your side], the damage taken from XENOs of all classes will be reduced by 3%
EpicHP+50
Legendary[When the turn starts][if summoned unit exists on your side], the damage taken from XENOs of all classes will be reduced by 10%

Whirlwind collar

RarityEffect
CommonSPD+3
Uncommon+10 HP for own summoned unit
Rare[When the turn starts][if summoned unit exists on your side], the damage taken from XENOs of all classes will be reduced by 4%
Epic+35 HP for own summoned unit
LegendaryInitial Energy +1

Project XENO| Charms Light Series

The Light series is a series that can inhibit the opponent’s healing and the accumulation of their special gauge.

Star Set 2Adds the effect of “negates HP recovery effect for 1 turn” to own attack.
Star Set 3If you receive an attack that is included in the attack target, the opponent’s special gauge will no longer fill up due to that attack.

Light Bracelet

RarityEffect
CommonHP+15
Uncommon-10 damage taken from enemies in the middle row
RareSPD+5
EpicWhen HP is full, damage received -30
LegendaryDamage received from XENO of all classes is reduced by 20%

Light Ring

RarityEffect
CommonSPD+3
Uncommon-10 damage taken from enemies in the front row
RareSpecial move gauge increase amount increased by 30%
EpicHP+100
LegendarySPD+10

Light Necklace

RarityEffect
CommonHP+20
Uncommon-10 damage taken from enemies in the back row
RareHP+40
EpicSpecial move gauge increase amount increased by 40%
LegendaryInitial energy +1

Project XENO| Charms Dark Series

The most recently added charm is the Dark series, which was introduced in Season 7. 

It has been available since February 26th, and its distinctive feature is the series effect that allows it to instantly kill summoned units.

Star Set 2When a summoned unit attacks, if its remaining HP is below 40%, it will instantly kill you.
Star Set 3Initial energy +1

Dark Bracelet

RarityEffect
CommonIncreases damage dealt to enemy summoned units by 10%
UncommonATK+30
Rare-10% damage received from summoned units
EpicATK+50
LegendaryDamage received from summoned units -30%

Dark Ring

RarityEffect
CommonIncreases damage dealt to enemy summoned units by 10%
Uncommon+10 damage to enemies in the middle row
RareSpecial move gauge increase amount increased by 30%
EpicSPD+7
Legendary+40 damage to enemies in the front row

Dark Necklace

RarityEffect
CommonIncreases damage dealt to enemy summoned units by 10%
UncommonSpecial move gauge increase amount increased by 10%
RareIncreases damage dealt to enemy summoned units by 20%
EpicSPD+8
Legendary+30 damage to enemies in the middle row

Project XENO| Charms Conclusion

Equip your XENO strategically with these charms to leverage their unique abilities and turn the tide of battles in your favor. Whether bolstering your defense with the Sun series, escalating your offense with the Dragon series, or speeding past your enemies with the Star series, the power lies in your hands!